More about Resulting Constraints

aremind.gif (956 bytes) DMU Kinematics Simulator lets you define and edit 17 different joint types.

The table below describes the constraint types created when using the axis mode to create the following joints:

V4 NAME
JOINT TYPE
 
RESULTING CONSTRAINT TYPES
u joint
U Joint 
  • coincidence (between axis systems origins) 
  • angle 90deg 
    (x axis1/z axis2)

    Notice you can define 
    u joints without constraints
    (See Creating Universal Joints)
revolute
Revolute  I_RevoluteJntP2.gif (246 bytes)
  • coincidence 
    (z axis1/z axis2)

  • coincidence
    (xy plane1/ xy plane2)

prismatic
Prismatic  I_PrismaticJntP2.gif (238 bytes)
  • coincidence
    (z axis1/z axis2)

  • coincidence
    (yz plane1/yzplane2)

actuator
Cylindrical  I_CylindricalJntP2.gif (235 bytes)
  • coincidence
    (z axis1/z axis2)

pt/pt
Spherical  I_SphericalJntP2.gif (234 bytes)
  • coincidence 
    (between axis systems origins)

screw
Screw Joint
  • coincidence
    (z axis1/z axis2)
    (+ pitch)