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This task
shows you how to create a Moment applied to a virtual part or to a geometry
selection.
Moments are force systems statically equivalent to a given
pure couple (single moment resultant), distributed on a virtual part or on
a geometric selection.
Moment objects belong to Loads sets.
You have to specify three components for the direction of
the resultant moment, along with a magnitude information. Upon modification
of any of these four values, the resultant moment vector components and
magnitude are updated based on the last data entry. The resultant moment
vector remains constant independently of the geometry selection.
The given pure couple system is processed by the program as
follows:
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In the case of extended geometries, it is transformed
into an equivalent force system distributed over the selected support.
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In the case of virtual parts connected to deformable
bodies, it is transmitted as a force system collectively to the entire
connected geometry.
The point of application of the couple is arbitrary.
Units are moment units (typically Nm in SI). |
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Moments can be applied to the following types of supports:
Geometrical Feature |
Mechanical Feature |
Analysis Feature |
Spatial Groups |
Geometrical Groups |
Groups by Neighborhood |
Groups by Boundary |
Others |
Point/Vertex
Edge
Face
(homogeneous selection) |
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Virtual Part |
To know more, refer to Authorized
Supports. |
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Open the
sample00.CATAnalysis document from the samples directory.
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Click Moment
in the Loads toolbar.
The Moment dialog box appears.
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You can change the identifier of the Moment by editing
the Name field.
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Set the Axis system.
The Axis System Type combo box allows you
to choose between Global and User Axis systems,
for entering components of the resultant moment vector.
- Global: if you select the Global Axis system, the
components of the resultant moment vector will be interpreted as
relative to the fixed global rectangular coordinate system.
- User: if you select a User-defined Axis
system, the components of the resultant moment vector will be
interpreted as relative to the specified rectangular coordinate
system.
To select a User Axis System, you
must activate an existing Axis by clicking it in the
specification tree. Its name will then be automatically
displayed in the Current Axis field. |
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- You can define the resultant moment vector direction by using
the compass.
- You can modify the compass orientation either with the mouse or
by editing the compass.
- By applying the compass to any part geometry, you can align the
compass directions with the implicit axis directions of that
geometry: drag the compass by handling the red square and drop it
on the appropriate surface. The normal direction to this surface
defines the new direction. Then, click on the Compass Direction
button to take this new direction into account. You can now invert
the direction if desired, editing the values of the three
components.
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Select the support (a virtual part or a geometry) on
which the resultant moment vector is applied.
Any selectable geometry is highlighted when you pass
the cursor over it.
You can select several supports in sequence, to apply
the Moment to all supports simultaneously.
A symbol representing the resultant moment equivalent to the Moment
is displayed at the application point of the support to visualize the
input force system.
As soon as the support is selected, the Select
Mesh Part button is available.
To know more about the Select Mesh Part button, refer to
Selecting Mesh Parts. |
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Enter values for the X, Y, Z components of the
resultant moment vector: the corresponding Norm value is
automatically computed and displayed.
The visualized symbols orientation is also updated to
reflect the modification. |
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Click OK in the Moment dialog box.
A Moment object appears in the
specification tree under the active Loads objects set.
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- You can either select the support and then set the Moment
specifications, or set the Moment specifications and then select the
support.
- If you select several geometric supports, you can create as many
Moment loads as desired with the same dialog box. A series of Moments can
therefore be created quickly.
- Loads are required for Stress Analysis computations.
- If several Analysis Cases have been defined in the Finite Element
Model, you must activate a Loads objects set in the specification tree
before creating a Moment object (only available if you have ELFINI
Structural Analysis product installed).
- Moment objects can be edited by a double click on the corresponding
object or icon in the specification tree.
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The ELFINI Structural Analysis product offers the
following additional functionalities:
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Contextual menu on the load object:
- Moment Visualization on Mesh: the translation
of your Distributed Force object specifications into solver
specifications can be visualized symbolically at the impacted mesh
nodes, provided the mesh has been previously generated using a mesh
only computation.
To know more, refer to Visualizing
Loads on Mesh.
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Contextual menus on the Loads set:
- Generate Image: generates an image of the computed loads (along with translating all user-defined
load specifications into
explicit solver commands on mesh entities), by generating symbols for
the elementary loads imposed by the loads sets. The image can be
edited to include part or all of the options available.
To know more, refer
to Generating Images.
- Report: the partial status and results of intermediate
pre-processor computations are reported in HTML format. It represents a
subset of the global report capability and generates a partial report
of the loads set computation.
To know more, refer to Generating
Reports.
- Self-balancing: you can double-click the Loads
set to automatically add inertia forces in order to counter balance
external loads.
Double-click the Loads set to display the
Loads dialog box that lets you choose whether you wish to apply
self-balancing to the load. Example of use: if this option is used with iso-static specifications, it will allow you to simulate free-body
loading. If you make the option active, the center of inertia results
null.
To know more, refer to Creating
Pressures.
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