An important use of Scenes is the possibility to create a reference of an assembly. This enables you to continue working on the assembly, knowing that you can always return to a given reference point. This task shows you how to de-synchronize all components in a scene from the associated assembly so that their new position can be used as a reference. | |
You must have created a scene. See Creating Scenes. | |
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Note: If you displace a component within a scene, this will also have the effect of de-synchronizing all components having the same parent as the moved component. |