|
This task will show you how to create an isometric view
from a 3D part. |
|
The Isometric View command enables you to create a 2D view
with any orientation, this orientation being the same as the one in the 3D
viewer. Among other results, and depending on how the 3D viewer is oriented
when you create the view, you can obtain a regular X-Y-Z isometric view.
Isometric means "equal measure". To produce an isometric projection, it is
necessary to place the object so that its principal edges make equal angles
with the plane of projection and are therefore foreshortened equally. Note
that an isometric view created from a product can be re-used for generating
an exploded view. |
|
Open the
GenDrafting_part_02.CATPart document. Start
creating a new drawing (and this case, create an empty sheet). Tile
your windows vertically to visualize the 3D part and the sheet at the same
time. |
|
-
In the Drawing window, click Isometric View
in the Views toolbar (Projections sub-toolbar).
-
Define the 3D viewer orientation according to the result
you want to obtain in the view. To do this, you can either manipulate the
viewer directly, or use the View > Named Views command in 3D
to define your orientation precisely.
|
Prior to defining your orientation, it may be useful to use
different canonical points of view by defining the corresponding
local axis systems in 3D. For more information, refer to Axis System
in the Part Design User's Guide. |
-
Click the 3D part.
A green frame with the preview of the isometric view to
be created, as well as blue arrows, appear. You can re-define the
reference plane orientation of the view to be created using these arrows:
to the bottom, the left, the right, the top, or rotated using a given
snapping or according to an edited rotation angle. For more information,
refer to Before You Begin >
Defining the view orientation.
-
Click on the sheet to generate the view.
|
|
- You can use selection sets to generate isometric views displaying a
selection of elements only. Selection sets let you select the sub-bodies
and/or sub-products from which the view will be generated. Refer to
Creating a front view using
selection sets for more information.
- In a Product Structure context, if you create a front view from a
scene of a product, you can directly select the Scene object in the
specification tree. You do not necessarily need to select the Product and
sub-products.
|
|