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Overloading attributes enables you to declare independence
for the attributes of selected products in an Enhanced Scene with respect
to the attributes of the same products in the Assembly. The following
attributes can be overloaded:
- position
- hide/show status
- graphic properties
- node activation
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Overload Mode Impact on Component Positioning
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In Overload Mode Partial, repositioning a product in
Enhanced Scene context will implicitly overload the position attribute.
However, if a modification was first made to the product position in the
Assembly, the position would be modified correspondingly in the Enhanced
Scene since the position attribute would not have been overloaded.
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Either in the specification tree or in the geometry area,
select the products for which you wish to overload an attribute.
The selected components are highlighted in both the specification tree
and the geometry area.
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To overload the position attributes of the selected
products, click the Overload Positions icon
.
The position attributes of the selected products are now considered
overloaded and will be independent from positioning modifications to the
Assembly.
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To overload the hide/show status of the selected
products, click the Overload Hide - Show icon
.
The hide/show attributes of the selected products are now considered
overloaded and will be independent from hide/show status modifications to
the Assembly.
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To overload the graphic properties of the selected
products, click the Overload Graphic icon
.
The graphic attributes of the selected products are now considered
overloaded and will be independent from graphic properties modifications
to the Assembly.
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To overload the node activation of the selected products,
click the Overload Node Activation icon
.
The node activation attributes of the selected products are now
considered overloaded and will be independent from node activation
modifications to the Assembly.
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When you overload the position attribute using this
command:
- all child product position attributes will also be overloaded
- all ancestor product position attributes will also be overloaded
When you use move a product in Enhanced Scene context:
- the moved product's position attribute will be overloaded
- all ancestor product position attributes will also be overloaded
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After you have overloaded different attributes of an
Enhanced Scene, you can still modify the overloading of those attributes.
See Managing Attributes Overloads. |
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