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Enhanced Scenes enable you to work
on an alternative state of a product. |
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Insert the following GARDENA model
documents from the cfyug samples folder:
GARDENAATOMIZER.model
GARDENABODY12.model
GARDENABODY22.model
GARDENALOCK.model
GARDENANOZZLE12.model
GARDENAREGULATOR.model
GARDENATRIGGER.model
GARDENAVALVE.model
GARDENA_NOZZLE22.model
GARDENA_REGULATION_COMMAND.model
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In the specification tree, select the products of the
Assembly that will define the Enhanced Scene content.
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Selecting Enhanced Scene Content
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Note that there are three ways to select Enhanced Scene content:
- No selection: the entire Assembly will appear in the Enhanced Scene
- One or more products selected (a subset of the Assembly): only the
components in the branches leading back to the Assembly root of these
selected products will appear in the Enhanced Scene
- An existing Scene selected (Enhanced Scene or Old Scene): the new
Enhanced Scene will be a copy of the selected one
If only a subset of the Assembly is selected, the Enhanced Scene will
contain only the selected products and their components. Regardless of
the level of the selected products, the branches leading back to the
Assembly root will be displayed in the Enhanced Scene tree and all
representations in the branches will appear in the Enhanced Scene.
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Click the Enhanced Scene icon
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The Create Scene dialog box appears.
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To define the name of the Enhanced Scene, click the
Automatic naming radio button to deselect it and enter the name in
the Name text-entry field.
Note: Automatic naming enables you to automatically attribute names to
Enhanced Scenes of the form Scene.1, Scene.2, Scene.3, etc. (The
automatic naming mechanism is National-Language Supported.)
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To define the Overload Mode,
click the Partial radio button or click the Full
radio button.
Overload Mode Partial: The scene will only overload attributes for a few
products and modifications to the main assembly of those attributes
not overloaded in the scene will impact the scene. Overload Mode
Partial favors performance as long as you don't overload too many
attributes. An Enhanced Scene created with Overload Mode Partial will
be indicated in the specification tree by the symbol
.
Overload Mode Full: All
attributes supported for overloading of each element of the assembly
(under the products selected at scene creation) will be overloaded
by the scene. Products overloaded by the scene will henceforth not
be impacted by modifications to the main assembly regarding attributes
supported for overloading. Overload Mode Full favors Enhanced Scene
independence from the Assembly. An Enhanced Scene created with
Overload Mode Full will be indicated in the specification tree by the
symbol
.
For more information, see
Overload Modes in Enhanced Scenes.
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Once the scene is created, it is not possible to change the overload
mode; nevertheless, it is possible to create a new Enhanced Scene from an
existing Enhanced Scene and to affect a different overload mode to the
new Enhanced Scene at its creation.
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Click OK to validate.
The Enhanced Scene is created.
The Enhanced Scene appears. A background (the color of which you define
in the Tools -> Options -> DMU -> DMU Navigator settings) indicates
that you are now in Enhanced Scene context. The DMU Scenes
toolbar appears.
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Applicative Data in Enhanced Scene Context
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If the Assembly from which the
Enhanced Scene was created had an Applicative Data container, this
container will also be available in the Enhanced Scene. You will be able,
therefore, to modify the existing applicative data and to create new
applicative data. |
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Enhanced Scene Contextual Menu
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The Enhanced Scene contextual menu
is composed of the following commands:
In Assembly context, the available commands are:
- Definition
- Apply Scene on Assembly
- Apply Assembly on Scene
In Enhanced Scene context, when right-clicking an inactive Enhanced
Scene, the available command is:
In Enhanced Scene context, when right-clicking the active Enhanced
Scene, the available commands are:
- Definition
- Apply Scene on Assembly
- Apply Assembly on Scene
- Check Position
- Save Viewpoint
- Exit Scene
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