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This task shows you how to
rotate geometry about an axis. There are different ways of calculating
rotation axes, depending on the reference geometry you select. |
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Open the
Rotate.CATPart document for Part Design workbench.
To perform this task in the Generative Sheetmetal Design
workbench, open
the CATPart of your choice. |
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Click Rotate
in Transformation Features toolbar (Transformations
sub-toolbar).
A message appears asking you about the result you wish to obtain:
- You can decide to keep the new specifications induced by the
operation: in this case, just click Yes to go on using
the command you have just selected.
OR
- You can decide not to keep the new specifications: in this
case, click No to cancel the command you have just
launched.
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For Generative Sheetmetal Design workbench, Click Rotate
in Transformations toolbar (Isometrics
sub-toolbar). |
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Click Yes.
The Rotate Definition dialog box appears.
The command applies to current bodies. Since PartBody is the current
body, the command does not affect Pad.2.
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Select Three Points as
the Definition Mode.
The following modes are available:
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Axis-Angle (default mode): The rotation
axis is defined by a linear element and the angle is defined by a
value that can be modified in the dialog box or in the 3D geometry
by using the manipulators.
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Axis-Two Elements: The rotation axis is defined by a linear
element and the angle is defined by two geometric elements (point,
line or plane)
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Axis/point/point: The angle between the vectors is defined by the
selected points and their orthogonal projection onto the rotation
axis.
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Axis/point/line: The angle between the vector is defined by the
selected point and its orthogonal projection onto the rotation
axis and the selected line.
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Axis/line/line: The angle between the direction vectors of the
projection is defined by the two selected lines in the plane
normal to the rotation axis.
In case both lines are parallel to the rotation axis, the angle
is defined by the intersection points of the plane normal to the
rotation axis and these lines.
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Axis/line/plane: The angle is defined between the selected line
and the normal to the plane.
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Axis/plane/plane: The angle is defined between the lines normal to
the two selected planes.
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Three Points: The rotation is defined by three
points.
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The
rotation axis is defined by the normal of the plane created by
the three points passing through the second point.
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The
rotation angle is defined by the two vectors created by the three
points (between vector Point2-Point1 and vector Point2-Point3):
The
orientation of the elements (lines or planes) is visualized in the 3D
geometry by a red arrow. You can click the arrow to invert the
orientation and the angle is automatically recomputed. By default,
the arrow is displayed in the direction normal to the feature (line
or plane).
For instance, in the plane/plane mode, the arrow is displayed on each
plane:
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Select three vertices of Pad.2 as the three points
required. The application calculates the rotation axis from these points:
altogether they create a plane. The normal to that plane passing through the
second vertex you selected is the rotation axis that will be used. The
rotation angle is defined by the two vectors created by the three
vertices (between vector Point2-Point1 and vector Point2-Point3):
Example 1 |
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Example 2 |
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Click OK to create the rotated element. The element (identified as Rotate.xxx) is added to the
specification tree.
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