This task shows how to create a Rigid Virtual Part between a point and a geometry support. |
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A Rigid Virtual Part is a rigid body connecting a specified point to specified part geometries, behaving as a mass-less rigid object which will stiffly transmit actions (masses, restraints and loads) applied at the handle point, while locally stiffening the deformable body or bodies to which it is attached. The Rigid Virtual Part does not take into account the elastic deformability of the parts to which it is attached. The program proceeds as follows:
Thus, the Rigid Virtual Part generates as many rig-beam
kinematical elements as there are nodes on specified support meshes.
To know more about this element, refer to Rigid Spider in the Finite Element Reference Guide. |
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Rigid Virtual Parts can be applied to the following types of supports:
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Open the
sample28.CATAnalysis document from the samples directory.
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When a 1D mesh part is created by selecting two virtual parts handler, the nodes are not condensed. The beam mesh part must be created first. Do not use virtual parts to simulate connections. You should use the Analysis Connection. |
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