This tasks explains how to vary ambient lighting effects. | |
Insert the following cgr files:
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... and produces a lighting effect like this: | |
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Note that the One Light Source
icon
is activated by default. The sphere indicates the current lighting
direction. The handle on the sphere indicates the direction from which the
light is being projected: by default, the light is coming from the top
left. You can drag the handle around (using the left mouse button) to change the lighting direction. The new lighting effect is created instantaneously as you drag the handle. The first slider at the bottom of the dialog box lets you adjust light source brightness. |
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In our example, using two light sources means that the lighting is now too bright. |
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The bottom two sliders control contrast and
specular intensity of light sources respectively. |
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