This section deals with pattern definition. Patterns are used for area fills or in a Generative Drafting context when cutting through material in section views/cuts or breakout views, for example. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Defining PatternsPattern definitions are located in the Patterns node of the Standard Definition editor, available via Tools> Standards. There are a number of pre-defined pattern definitions available in the Standards editor. You can customize these definitions to suit your needs, by modifying one or several values of the parameters defining the pattern. You can also add additional instances of pattern definitions. To create a new pattern definition, you must use the Standards editor. Select the Patterns type in the standards editor, and then click the Add Instance button to add a new pattern instance. This will create a sample pattern definition that you will then customize to suit your needs, by modifying one or several values of the parameters defining the pattern. Once defined or customized, a pattern can be applied to area fills (either via Edit> Properties, or using the Graphic Properties toolbar), or it can be used when cutting through material in generative section views/cuts or breakout views, for example. |
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General remarks about patterns
General remarks about generated patterns (Generative Drafting context)
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Specific remarks about Image patterns
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