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Materials
When a material has been applied onto a part with Material
selected in View > Render Style > Customize View (or with
Shading with Material
selected in the View toolbar), the graphic properties defined in
the Properties dialog box have no impact on the part display
anymore.
As a consequence, if you need to modify the transparency, for instance,
this must be done in the material properties. For detailed information on
modifying material properties and on materials in general, refer to the
Version 5 - Real Time Rendering User's Guide. |
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Select the object whose graphic properties you want to
display.
The object to be selected when using the Part
Design application is the part body item in the specification
tree. |
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Select Edit > Properties command (or press ALT+Enter)
or right-click then select Properties.
A Properties dialog box similar to the
one below is displayed (note that the tabs might be displayed in a
different order depending on the object you select): |
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Click the
Graphic tab to display the graphic properties of the current
object:
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In the
above dialog box, the graphic properties available for editing are:
- Color (colors the current object) and
Transparency for the fill
- Color, Linetype and Thickness
for edges
- Line, Linetype and Thickness
for lines and curves
- Color and Symbol for points
- Show and Pickable attributes
- Low Intensity
- Layers
- Rendering Style.
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Note that when displaying the graphic properties of an Assembly object, the
dialog box looks like this: |
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If you select an Assembly object and another object type (point,
line, etc.) simulatenously, only one Properties dialog
box is displayed. For instance, here the object is an
Assembly object, so the dialog box dedicated to Assembly objects
opens but in that case, you will only be able to modify the graphic
properties of the Assembly object. Other object types will not be
impacted by your changes. |
For detailed information on graphic properties applied to products,
refer to "Managing Graphic Properties in Products" in the
Version 5 - Product Structure User's Guide. |
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To set object colors, use the
Color list.
A list appears containing:
- a blank color box (No Name)
- a list of sixteen default colors from the color palette,
ready for use
- More Colors...
- No Color (for Assembly objects only).
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No Color lets you deactivate
the color inheritance for Assembly objects. You can then apply a
color onto a face without having to modify the product color. To do
so:
- select the product
- access the Properties dialog box
- choose No Color in the Color
list
- select the face onto which you want to apply the
color
- access the face's graphic properties
- select the desired color from the Color
list.
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Select the desired color.
The selected color is now displayed in the field.
Pointing the cursor over the list displays the name of the selected
color. |
Color on Assembly
objects
When applying a color onto an Assembly object, any other element
located at a lower level in the specification tree inherits this
color and the list displays the color of the Assembly object.
However, the color modification impacts only the display at
rendering level and not the graphic properties. This can be useful,
for instance, to highlight an object among others without altering
its graphic properties.
To deactivate the inheritance mechanism, click the
Color list: all the elements located at a lower level have
their own color back and No Color is displayed in the
list.
When working with Edges and points and Shading
selected, the color applied to the product is also applied to the
mesh but not to lineic elements (edges, sketches, etc.) which turn
black. In this case, it not possible to modify the color of these
lineic elements.
However, when working with the Edges and points check
box selected, the color applied to the product is also applied to
lineic elements. |
Color on surfaces
You can apply a color on surfaces' sub-elements. Let's suppose
the following model: |
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If you select the the sub-element "EdgeFillet.1"
then access its graphic properties, you see that the fill
Color list is available: |
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You can then select the desired color from the
combo box and click Apply or
OK to confirm.
The color is applied to the selected face only: |
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Note:
- if you modify the geometry, the sub-element keeps its color
when the geometry is updated
- if you create a new feature using the sub-element's surface,
the color of the sub-element is not propagated to the new
feature.
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To access more colors, or to
create your own colors, click More Colors... at the bottom of
the list to access the Color palette:
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In the Basic Colors area, among the 48 colors
provided, 16 are the same as those in the previous list. The
remaining are extra colors.
The Custom Colors area contains sixteen free boxes in which you can
place your custom colors. |
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Click Define Custom Colors >> to display the
full color palette and color customization tools:
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The colored area with the cross
represents a color spectrum. Drag the cross inside the spectrum
to instantaneously change the color in the small box below the
spectrum.
The HSL (Hue, Saturation and Luminance) and RGB (Red, Green and
Blue) values vary according to where the cross is located. You can
also enter HSL and RGB values in the fields provided to suit your
exact color specifications.
HSL is an alternate model to RGB model for color specification
and is illustrated by the scheme below:
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Move the arrow up or down to vary the brightness of the custom
color: |
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Once you are happy with the color, click one of the free
boxes in the Custom Colors area, then Click Add to Custom Colors
to add the customized color.
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Click on the custom color, then
OK.
The color is now displayed in the Color
fill box of the Graphic Properties tab. |
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Click Apply in the
Properties dialog box.
The color of the selected object is changed. |
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To make the part more or
less transparent, drag the Transparency slider to set the
appropriate value (between 0 and 255).
Note that you can set either of two transparency
modes via the Performance tab in Tools > Options:
- Screen Door
- Alpha Blending
For more information, refer to
Customizing
Performance Settings. |
As far as .asm documents are concerned, you can
select or clear the Transparency check box to apply or
not a transparency inheritance independently from the color of the
selected object. |
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To set color edges on parts,
use the Color list for edges and proceed the same way.
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To set edge line type and thickness, use the appropriate
lists.
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If you have selected
a line or a curve, you can set the line and curve color, the linetype and
thickness the same way as for parts.
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If you have selected a point,
you can set the point color in the same way as for parts. To select the
symbol used to represent the point, select the symbol from the
Symbol list.
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In the Global
Properties area, the Shown check box indicates if the object
is always visible (i.e. in Show mode) or always hidden (i.e. in No Show
mode).
This check box is displayed for information only and cannot be modified.
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Still in the
Global Properties area, select the Pickable check box if you
want the object to always be selectable.
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The Layer
list indicates the number of layers the selected objects are assigned to.
Otherwise (when nothing is selected) it indicates the current layer.
When pointing to the
Layer list, a tootip indicates whether the layer definition
location is stored in the document or in the user settings (i.e.
the CATSettings directory).
However, bear in mind that this tooltip is displayed for
information only, you cannot modify the storage location which has
been set as explained below:
- for CATProduct documents, the definition is stored in the
user settings
- for CATPart documents, the definition (if there is one) is
stored in the document. If no definition is stored in the
document, the CATPart documents use the definition stored in the
user settings
- for CATDrawing documents, the definition is stored in the
document.
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Use the list to choose among the list of named
layers and assign the chosen layer to the selected objects: None, 0
General, 1-999 (according to the number of layers in the Layer
list). For more information, refer to
Assigning Objects to Layers.
The Layer box also contains the Other Layers...
command which lets you create your own named layers. Refer to
Creating New Layers for more details.
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Select the Low
Intensity check box to apply the low-intensity color to the
selected element. This property enables you to filter the visualization
of any geometry by applying a specific color.
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The
Rendering Style list lets you select the rendering style you want
to apply to the selected element, provided that this element supports
rendering styles.
This rendering style will then be used to visualize the object
independently from the rendering style applied to the 3D window when
using the Enable object view mode
visualization mode.
Note that this option is identical to the one
provided in the Graphic Properties toolbar. |
Rendering styles can be applied only on .CATPart
documents or on .CATPart documents embedded in .CATProduct
documents:
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Part Body
You can apply a rendering style to each body composing the part
body and this, even if a body is embedded into another one.
All the elements gathered in the part body or in the body inherit
the rendering style of their parent. As a consequence, you cannot
apply a rendering style to the child solid features (such as a
pad or a fillet)
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Geometrical Set
You can apply a rendering style to the Geometrical Set as a whole
and to each child feature in the graph ; each feature may be
applied a different rendering style. If no rendering style has
been applied to a feature, this feature will be displayed with
the rendering style applied to the father element or, if no
father exists, with the rendering style of the viewer used to
display the feature
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By default, no rendering style is applied but you
can choose among the following styles:
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Click Apply or
OK to confirm.
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